The game’s complete, but is in need of more “playtesting, fixing, polishing”
King’s Bounty 2 had been previously set for release on March, but has now been delayed to August 24. The news was shared by Deniz Maltzev, a producer of the game who said during a press release that they’re currently at a stage where the game is complete and playable, but they still need more time to finish playtesting, fixing, polishing, and postponing its release gives them the much-needed time to balance everything, as the game is ambitious, with an open-world tactical RPG.
The game’s history
The first King’s Bounty game released in 1990, and was a turn-based strategy game by Jon Van Caneghem, who imparted the formula onto the heroes from the Might & Magic series.
The game was revived and rebooted by 1C Entertainment who released King’s Bounty: The Legend, developed by Katauri Interactive, in 2008. Katauri Interactive stayed till the release of the highly successful King’s Bounty: Crossworlds in 2010 but 1C was able to develop more sequels and standalone expansions after that.
What’s different in King’s Bounty 2?
King’s Bounty 2 is taking a different approach and will replacing mass battles with slightly smaller fights, but with more obstacles and elevations, and has a top-down overworld map for getting a third-person perspective. It takes its RPG genre to heart and combines it with a story that apparently “blends beloved genre tropes with a gritty realism.”
Some of the new features include Line of Sight, unique units, mid-skirmish events, and diverse environments that aims to provide more exciting tactical opportunities. The combat will be similar to the previous games, but the turn-based battling will be undergoing changes.
King’s Bounty 2 will be available on Steam, GOG and the Epic Games Store this August.
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